Credit Where It's Due

One of my favorite things is finding a creator that I really like or admire, then digging into what inspires that person. It's an acknowledgment that we don't live in a vacuum. Things come in one ear, and out the nib of a pen. 

Plus, it's a way to fill the time between their next creation. So, if you're looking to bury your nose in a book, rock out to a new album, or just generally bide your time until Season 2 of Audiologue launches sometime next week, here's a quick round of the things that inspired the "Echo" and "Vigil" arcs.

 

Black Science

I like comic books, but I tend to read them once, and move on. Rick Remender's Black Science is not one of those books. It's an incredible story of an Anarchist Scientist who develops a way to travel between dimensions. There are themes of loss, corporate greed, redemption, and the weird. Frog monsters, cyberpunk Templars, and a death cult of millipedes. And that's just in Volume 1.

 

Afterman: Descension

I've loved Coheed and Cambria since I was in high school; there's just something amazing about a prog rock band that has a seven album long arc filled with cyborgs, uprising, and weapons called jackhammers. I don't know what those are, but they sure sound cool. The Afterman: Descension, is the conclusion to The Afterman double album, but starting here is just fine. It's filled with killer guitar solos, heartfelt themes, and just gut-busting rock. It's not everyone's cup of tea, but damn do I love it.

 

Oblivion

Oblivion was one of those sci-fi Tom Cruise movies that flew under the radar it seemed. While it has a weird second act lull starring Morgan Freeman, it does a fantastic job of being an odd sci-fi movie with gorgeous design. And the music. The score—written and composed by M83's Anthony Gonzalez, and Joseph Trapanese—is pure futuristic magic. With anthemic synths and thrumming bass, the score to Oblivion is by far one of my favorite soundtracks to work to. 

 

Subnautica

There were plenty of things that ended up delaying the release of an episode of Andrews' story, but I would have to say one of the major ones was Subnautica. It's a survival-style video game where you play as a lone survivor on a completely water-based planet. Build a thriving underwater base (you know I created Sea Lab IV), catalog the alien fauna of the deep, dark sea, and try to discover a way to escape a planet that just doesn't seem to want to let you go. It's great example of a nonviolent game that's all about discovery and survival.  It's available on PC/Mac and Xbox One.

 

Lifeline

Lifeline, a choose your own adventure style game from 3 Minutes Games, was the original inspiration for the "Echo" arc of Audiologue. It's a simple little mobile game that begins when someone named Taylor, confused and stranded, reaches out for help. You attempt to guide Taylor to safety, knowing that at any time your decision could be the one that kills them. It's a inspiring experiment in modern storytelling that spawned a million clones (and publishing imprints).

 

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